Graphics processing is the computation that transforms scene descriptions into rendered images, covering geometry transformation, shading, rasterisation and output to a display.
Semantic Classification
Content
- Graphics processing encompasses the stages that convert vertices, materials and lighting into pixels, including coordinate transformation, projection, visibility, shading and compositing. These stages are organised into a rendering pipeline that is usually accelerated by dedicated hardware.
- Modern graphics processing relies on programmable shaders and parallel GPU execution to meet the throughput required for interactive frame rates. It underpins games, visualisation, simulation and immersive media.