Edge computing for telepresence places processing such as encoding, rendering and reconstruction close to users at the network edge to reduce latency and bandwidth for immersive remote communication.

Semantic Classification

Content

  • Edge computing for telepresence moves compute-intensive tasks, such as media encoding, 3D reconstruction and rendering, onto servers located near the user rather than in distant data centres. Shortening the processing distance lowers round-trip latency and can reduce the volume of data sent across the wider network.
  • This pattern is combined with mobile networks and content delivery infrastructure to support volumetric and neural telepresence on devices with limited local processing. Trade-offs include the cost and management of distributed edge resources and the need to route sessions to the nearest capable node.

Provenance