A collection or repository of standardized 3D digital objects, assets, and components designed for use across metaverse platforms, including models, textures, animations, and interactive elements that can be shared and reused in virtual environments.

Semantic Classification

Content

Overview

  • 3D models are essential components in the development of the metaverse, serving as building blocks for creating immersive and interactive virtual environments. These digital representations simulate real-world counterparts in three dimensions, encompassing height, width, and depth. A symbolic object library provides standardized collections of these assets for consistent use across platforms.

Technical Details

Key Standards for 3D Objects

  • glTF: Khronos Group specification for efficient transmission and loading of 3D scenes and models
  • Universal Scene Description (USD): Pixar specification for 3D graphics interchange, supported by Blender, Apple SceneKit, and Autodesk 3ds Max
  • NVIDIA Omniverse: Adopted USD for metaverse development tools in 2021

Object Properties

  • Geometric Data: Height, width, depth, and mesh complexity
  • Physical Properties: Using specifications like PhysX for physics and behavioral properties
  • Animation Data: Movement, rigging, and interaction behaviors
  • Material Properties: Textures, colors, reflectivity, and transparency

Applications

  • Virtual furniture and interior design assets
  • Cityscape and architectural models
  • Character models and avatars
  • Interactive props and game objects
  • Cross-platform asset sharing between metaverse environments

Provenance