Three-dimensional sound technology that uses head-related transfer functions (HRTF) and object-based mixing to position audio sources in 3D space around the listener, creating immersive auditory experiences that replicate natural sound perception.

Semantic Classification

Content

Formats and Standards

  • Dolby Atmos for cinema and music
  • DTS:X for surround sound
  • Sony 360 Reality Audio
  • MPEG-H audio standard
  • IVAS codec launched June 2024 by 3GPP

Applications

  • Music production with 3D instrument placement
  • Film and cinema immersive sound design
  • Gaming for enemy location and atmosphere
  • Virtual reality presence enhancement
  • Integration with Logic Pro and Ableton Live

Provenance