Three-dimensional sound technology that uses head-related transfer functions (HRTF) and object-based mixing to position audio sources in 3D space around the listener, creating immersive auditory experiences that replicate natural sound perception.
Semantic Classification
Content
Formats and Standards
- Dolby Atmos for cinema and music
- DTS:X for surround sound
- Sony 360 Reality Audio
- MPEG-H audio standard
- IVAS codec launched June 2024 by 3GPP
Applications
- Music production with 3D instrument placement
- Film and cinema immersive sound design
- Gaming for enemy location and atmosphere
- Virtual reality presence enhancement
- Integration with Logic Pro and Ableton Live