A Raycast System is the interaction subsystem in a spatial computing or XR engine that casts geometric rays from a controller, gaze direction, or cursor into the 3D scene to detect intersections with scene objects, enabling selection, pointing, UI interaction, and collision queries. It forms the primary input-resolution layer in VR/AR user interfaces, translating physical or tracked user intent into object picks within the scene graph.
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RaycastSystem
RaycastSystem represents a key component in Metaverse infrastructure and technology. Research: RaycastSystem - ray intersection, collision detection, selection systems
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https://www.khronos.org/ - Industry standards
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https://www.w3.org/TR/ - Web standards
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https://developer.mozilla.org/ - Technical documentation
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