The comprehensive layered technology framework encompassing hardware, network infrastructure, spatial computing, decentralisation, creator economy, discovery, and experience layers that toger enable the creation and operation of persistent virtual world environments.

Semantic Classification

Content

Core Technology Layers

Experience Layer

  • User interactions

  • 2D and 3D experiences

  • Intuitive environments

  • Interactive design

  • Physical constraint removal

    Discovery Layer

  • User engagement mechanisms

  • Inbound discovery

  • Outbound discovery

  • Community content

  • Real-time presence

    Creator Economy Layer

  • Creation tools

  • Monetisation platforms

  • No-code capability

  • Content empowerment

  • User-generated content

    Spatial Computing Layer

  • 3D engines

  • VR/AR systems

  • Gesture recognition

  • Spatial mapping

  • Object recognition

    Decentralisation Layer

  • Blockchain networks

  • Edge computing

  • Distributed systems

  • Ownership rights

  • Economic protocols

    Human Interface Layer

  • VR headsets

  • AR glasses

  • Haptic devices

  • Motion tracking

  • Brain-computer interfaces

    Infrastructure Layer

  • Network connectivity

  • Computing resources

  • Cloud systems

  • Hardware foundation

  • Data centres

    Enabling Technologies

    Core Components

  • Cloud computing

  • IoT integration

  • AI/ML systems

  • Blockchain ledger

  • Digital twins

  • AR/VR platforms

    Development Platforms

  • Unity engine

  • Unreal Engine

  • WebXR frameworks

  • ReactVR

  • A-Frame

  • Babylon.js

    Backend Architecture

    Data Management

  • User authentication

  • Data storage

  • Application logic

  • Real-time communication

  • Scalability support

    Security Requirements

  • Encryption protocols

  • Access control

  • Identity management

  • Transaction security

  • Privacy protection

    Network Requirements

    Connectivity

  • 5G networks

  • Low latency

  • High bandwidth

  • Global reach

  • Edge computing

    Performance

  • Real-time rendering

  • Synchronisation

  • Load balancing

  • Fault tolerance

  • Quality of service

Provenance