A facial capture system is hardware and software that records the detailed movements of a performer’s face and transfers them onto a digital character or model. Such systems use head-mounted cameras, structured light, marker-based tracking, or markerless computer-vision pipelines to reconstruct expressions, lip movement, and micro-deformations in real time or in post-production. They are central to high-fidelity digital characters in film, games, and virtual production.
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- Implementations range from marker-based head-mounted rigs to markerless deep-learning solvers that infer blendshape weights from monocular video. Output is typically expressed as animation curves or blendshape coefficients driving a rigged character, with quality depending on calibration, lighting, and the fidelity of the target facial rig.